⚡ Maya Murad

Project 5:
Molding + Casting

                                                   The Challenge

Review the safety data sheets for each of your molding and casting materials, then make and compare test casts with each of them [GROUP]

Design a mold around the stock and tooling that you'll be using, mill it (rough cut + (at least) three-axis finish cut), and use it to cast parts [INDIVIDUALLY]

Link to Arch section group page

                                                   The Motivation

My main motivation for this week was to improve my modeling skills and attempt something more ambitious. I was inspired by previous Fab Acadmy assignments using fibonacci curves, and decided to explore this week how to create generatove design using Grasshopper.

I discovered John Edmark's work creating which creates an optical illusion when spinned at the right RPM. I became curious if I could replicate this at a smaller scale.

Bloom inspiration

Design iterations

                                     Experimenting with Grasshopper

I had never used Grasshopper before and tried using my hand at it by following a couple of tutorials.
There is definetely an experience curve to follow to get comfortable using Grasshopper and it might have been ambitious to learn in within a week.

I used the Fibonacci function to place spheres along a Fibonacci curves. I tried several iterations before settling on flater rendering given the dimension restriction of the wax block (6' * 3' * 1.5').

Design iterations

                                                   Final CAD

I divided the wax block into 2 identitcal compartments. I added a four fingers to each to ensure hold, as well as an opening to pour the casting material.

Rendering of wax block to be used for molding

Working Jen to create the CAM file

                                                   Creating the CAM

Jen was super helpful in helping set up the CAM.
One mistake I made (which we only realized later on), is that the main structure was created with in a very high resolution mesh. This ended up creating over ~16,000 polygons. The CAM software had a huge lag.
We had to start over by using a simpler rendering of the design; the lag was still there but significantly decreased.

Key takeaway here is to keep the design simple when for CNC.

We have 7 toolpaths to define the walls & the structures using 3 different end types (1/4'', 1/8'' flat and 1/8'' round).

CNC with ShopBot

                                                   Milling

I used the ShopBot to mill the wax block. Given that we were using this machine, we had to manually change the drill bits.

Post CNC, I realized there was small error in the CAM where the pocket to pour then casting material got cut off. I filled with some clay for casting.

unfortunately, a smaller bit is required to get a better level of detail. I stopped here because it already took the full day to set up the CAM and CNC.

Milled wax

Molding OOMOO & Smooth On [food safe]

Casting hydrostone

                                                   Casting

I wanted to cast the mold with clear casting material. I eneded getting some Epoxy (still waiting for it to arrive).

In the meantime, I cast hydrostone. It didn't turn out too well, there were some bubbles and crumbling on the sides.